Deleted unused files.
[Sonic-Engine-360.git] / GMS2 / Sonic Engine 360 / objects / DepthSetLow / DepthSetLow.yy
blob8da961dbd5de7dda6d8fe28af10fddf17eefa53f
1 {\r
2     "id": "90733d6a-a5ba-4e24-98d5-4cb4d76a9b09",\r
3     "modelName": "GMObject",\r
4     "mvc": "1.0",\r
5     "name": "DepthSetLow",\r
6     "eventList": [\r
7         {\r
8             "id": "29a8bb53-17d4-424f-a06f-35cee05122a4",\r
9             "modelName": "GMEvent",\r
10             "mvc": "1.0",\r
11             "IsDnD": false,\r
12             "collisionObjectId": "00000000-0000-0000-0000-000000000000",\r
13             "enumb": 0,\r
14             "eventtype": 0,\r
15             "m_owner": "90733d6a-a5ba-4e24-98d5-4cb4d76a9b09"\r
16         }\r
17     ],\r
18     "maskSpriteId": "00000000-0000-0000-0000-000000000000",\r
19     "parentObjectId": "d081e057-2bc7-4225-88a0-f4a7a28df037",\r
20     "persistent": false,\r
21     "physicsAngularDamping": 0.1,\r
22     "physicsDensity": 0.5,\r
23     "physicsFriction": 0.2,\r
24     "physicsGroup": 0,\r
25     "physicsKinematic": false,\r
26     "physicsLinearDamping": 0.1,\r
27     "physicsObject": false,\r
28     "physicsRestitution": 0.1,\r
29     "physicsSensor": false,\r
30     "physicsShape": 0,\r
31     "physicsShapePoints": [\r
32         \r
33     ],\r
34     "physicsStartAwake": true,\r
35     "solid": false,\r
36     "spriteId": "3cf91252-ba5c-4d60-a412-80211008c618",\r
37     "visible": false\r